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Human–Computer Interaction Key Findings

Version 6 2017-03-23, 14:47
Version 5 2016-11-17, 15:12
Version 4 2016-07-28, 09:04
Version 3 2016-04-19, 12:48
Version 2 2016-03-23, 12:45
Version 1 2016-03-22, 12:45
Posted on 2017-03-23 - 14:47 authored by George Serediuc
User experience includes the practical, experiential, affective, meaningful and valuable aspects of human–computer interaction and product ownership. Additionally, it includes a person’s perceptions of system aspects such as utility, ease of use and efficiency. User experience may be considered subjective in nature to the degree that it is about individual perception and thought with respect to the system. User experience is dynamic as it is constantly modified over time due to changing usage circumstances and changes to individual systems as well as the wider usage context in which they can be found.

This collection aims to unify most relevant studies and key findings published on figshare, gathering valuable research and updating its content on a monthly basis. Stay tuned!

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3 Biotech
3D Printing in Medicine
3D Research
3D-Printed Materials and Systems
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AAPG Bulletin
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Abhandlungen aus dem Mathematischen Seminar der Universität Hamburg
ABI Technik (German)
Academic Medicine
Academic Pediatrics
Academic Psychiatry
Academic Questions
Academy of Management Discoveries
Academy of Management Journal
Academy of Management Learning and Education
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