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Masanori Takano

Publications

  • Self-Disclosure of Bullying Experiences and Social Support in Avatar Communication: Analysis of Verbal and Nonverbal Communications
  • Evolution of human-like social grooming strategies regarding richness and group size
  • Analytical method of web user behavior using Hidden Markov Model
  • 心の理論における再帰のレベルの進化に関する構成論的手法に基づく検討
  • 動的シグナリングの進化に基づく言語の成立基盤の一検討
  • 私のブックマーク 「仮想世界の社会科学」
  • Lightweight Interactions for Reciprocal Cooperation in a Social Network Game
  • サイバーエージェントのデータ活用のための R&D 体制と取組み (< 特集> イノベーションと AI 研究)
  • RとRubyによるデータ解析入門
  • Detection of Dangerous Interactions in Online Chat Services
  • Asymmetry between even and odd levels of recursion in a theory of mind
  • Dynamics of Human Behavior and Societies based on Social Big Data
  • Two types of social grooming methods depending on the trade-off between the number and strength of social relationships
  • 社会的相互作用の進化ダイナミクスに関する構成論的アプローチ
  • Difference in communication systems explained by balance between edge and node activations
  • Fancy avatar identification and behaviors in the virtual world: Preceding avatar customization and succeeding communication
  • Differences in victim experiences by gender/sexual minority statuses in Japanese virtual communities
  • Impact of correcting misinformation on social disruption
  • Social contagion of cyberbullying via online perpetrator and victim networks
  • Effects of Incidental Brief Exposure to News on News Knowledge While Scrolling Through Videos
  • Three clusters of content-audience associations in expression of racial prejudice while consuming online television news
  • Communication Volumes in Social Relationships in Online Communication Systems
  • Reciprocal Altruism-based Cooperation in a Social Network Game
  • Limitations of time resources in human relationships determine social structures
  • Environmentally Driven Migration in a Social Network Game
  • How Do Newcomers Blend into a Group?: Study on a Social Network Game
  • Avatars' Social Rhythms in Online Games Indicate Their Players' Depression
  • Synchronization of Online Social Rhythms via Avatar Communications
  • Dynamics of discrimination and prejudice via two types of social contagion
  • Synchronization of online social rhythms via avatar communications
  • calc_rhythm_similarity.r
  • Effects of Avatar Interaction in Massively Multiplayer Online Games on Users' Social Anxiety Symptoms: a double-blind, randomized controlled trial
  • Abnormal behavior of following peers in an online game indicates bipolar disorder and manic/hypomanic episodes
  • Pacemaker Effects on Online Social Rhythms on a Social Network
  • Pacemaker effects on online social rhythms on a social network

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