pcbi.1007380.g001.tif (889.73 kB)
Virtual layouts and target distribution in task.
figure
posted on 2019-10-28, 17:26 authored by James Negen, Linda Bou Ali, Brittney Chere, Hannah E. Roome, Yeachan Park, Marko NardiniThe basic task was to remember where a virtual cartoon animal (duck or penguin) was hiding, watch it disappear, get ‘teleported’ to a new viewpoint, and then point with the ‘magic wand’ to its hiding place. Panels A and B are screenshots of the environments. Panels C and D are overhead layout diagrams of the landmarks and targets. The trials that use the ‘near’ targets are the only ones considered here (in blue) since the ‘far’ trials (in green) were extremely noisy for the youngest age group. We will refer to these as the ‘Jetty’ (panel A and C) and ‘Arctic’ (panel B and D) datasets.
History
Usage metrics
Categories
Keywords
target locationbrain changesCoding Locations8.5 yearscomparison modelsvectorexecutive functionlandmarks increasesMany Landmarksplanning routesmulti-cue modelChildhood Cognitive development studiesk-fold cross-validation model-comparisoninformation processingencode locationsencode locations egocentricallyallocentric
Licence
Exports
RefWorks
BibTeX
Ref. manager
Endnote
DataCite
NLM
DC