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Language Learning in a Flipped Learning Pedagogical Model Through Augmented Reality

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posted on 2025-03-29, 19:56 authored by Gerardo Reyes RuizGerardo Reyes Ruiz

Young language learners normally make an association between words and objects to understand the abstract of things; words that are related to images, animations, or sounds, facilitate the understanding and assimilation of what is learned and increase their interest in knowledge. This book chapter shows a project focused on language learning, which is crystallized through a system, based on augmented reality, that serves as a learning platform, which helps both the teaching and the understanding of abstract concepts. The system includes vocabularies that are as sociated with words, which are stored in a database with different formats, such as 2D and 3D images, text, video, and audio, which are associated with items whose content is to represent abstract entities to train reading, writing, and pronunciation of a language. Thus, this system allows a virtual assessor to interact with the user via the Internet, which facilitates distance learning with an iterative operation (self- assessment). Finally, the system was evaluated by elementary school students in Mexican public schools

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