VG
Publications
- GROUP WORK 2.0 – INTERACTIVE GROUP WORK IN SERIOUS GAMING ENVIRONMENTS
- ENHANCING LEARNING AND REFLECTION IN COMPUTER SCIENCE EDUCATION THROUGH CONCEPT MAPS
- EDUSENSE-AI: AI-POWERED ATTENTION AND EMOTION ANALYSIS FOR DIGITAL EDUCATION
- Analyzing Concept Maps in Computer Science Education: An Unsupervised Learning Approach with Graph Neural Networks
- Emotion Intent Evoking System (EIES) – Using Colour and Sound to communicate Emotion Intent for Social Robotics
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Co-workers & collaborators
- FH
Felix Heisel