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Scott Grant

Assistant Lecturer (Chinese languages)

Melbourne

Scott has taught Chinese language and culture at tertiary level for more than 20 years. He coordinates and teaches Chinese Introductory 1 & 2 and Chinese Online Media 1 & 2. He is the creator of the Monash Chinese Island virtual language learning simulation in Second Life that has been part of the formal beginner level curriculum at Monash since 2008. Scott has also conducted collaborative research and jointly published a number of papers on educational uses of 3D multi-user virtual environments covering topics including self-efficacy, cognitive skills, second language acquisition and foreign language anxiety. In 2013/14, Scott was the Project Team Leader of the OLT funded Virtually Enhanced Languages (VEL) project which aims to share the experience and resources accumulated from implementing task-based language and culture learning on Chinese Island over a period of 10 years with other tertiary language educators. Hi PhD thesis based on his work on Chinese was recently passed.

Publications

  • Henderson, M., Huang, H., Grant, S., & Henderson, L. (2009). Language acquisition in Second Life: improving self-efficacy beliefs. Paper presented at the ASCILITE 2009, New Zealand. http://www.ascilite.org.au/conferences/auckland09/procs/henderson.pdf
  • Gregory, S., Lee, M., Ellis, A., Gregory, B., Wood, D., Hillier, M., ... McKeown, L. (2010). Australian higher education institutions transforming the future of teaching and learning through 3D virtual worlds. In C. Steel, M. Keppell, P. Gerbic, & S. Housego (Eds.), Curriculum, technology and transformation for an unknown future (pp. 399-415). Brisbane, Australia: The University of Queensland.
  • HENDERSON, Michael et al. The impact of Chinese language lessons in a virtual world on university students' self-efficacy beliefs. Australasian Journal of Educational Technology, [S.l.], v. 28, n. 3, apr. 2012. ISSN 1449-5554.
  • Grant, S., & Huang, H. (2010). The integration of an online 3D virtual learning environment into formal classroom-based undergraduate Chinese language and culture curriculum Journal of Technology and Chinese Language Teaching, 1(1).
  • Grant, S., & Clerehan, R. (2011). Finding the discipline: Assessing student activity in Second Life. Australasian Journal of Educational Technology, 27(Special issue, 5), 813-828.
  • Grant, S., Huang, H., & Pasfield-Neofitou, S. (2013). Language Learning in Virtual Worlds: The Role of Foreign Language and Technical Anxiety. Journal of Virtual Worlds Research, 6(1), 1-9.
  • Gregory, Brent, Gregory, Sue, Wood, Denise, Masters, Yvonne, Hillier, Mathew, Stokes-Thompson, Frederick, Bogdanovych, Anton, Butler, Des, Hay, Lyn, Jegathesan, Jay Jay, Show 37 more... (2011). How are Australian higher education institutions contributing to change through innovative teaching and learning in virtual worlds?. ASCILITE 2011: Changing Demands, Changing Directions, Hobart, Tasmania, 4-7 December 2011. Hobart, Tasmania: University of Tasmania.
  • Lin, T.-J., Wang, S.-Y., Grant, S., Chien, C.-L., & Lan, Y.-J. (2014). Task-based Teaching Approaches of Chinese as a Foreign Language in Second Life through Teachers’ Perspectives. Procedia Technology, 13(0), 16-22.
  • Gregory, S, Fardinpour, A, Jacka, L, Grant, S, .....A, Jacobson, M 2013, 'Virtual worlds in Australian and New Zealand higher education: remembering the past, understanding the present and imagining the future', in H Carter, M Gosper & J Hedberg (eds), Proceedings of the 30th ascilite Conference: electric dreams, Macquarie University, Sydney, NSW, 1-4 December, Macquarie University, Sydney, NSW, pp. 312-324
  • Grant, S., Huang, H., & Pasfield-Neofitou, S. (2014). The Authenticity-anxiety Paradox: The Quest for Authentic Second Language Communication and Reduced Foreign Language Anxiety in Virtual Environments. Procedia Technology, 13(0), 23-32
  • Henderson, L., Grant, S., Henderson, M., Huang, H. . (2010). What are users thinking in a virtual world lesson? Using stimulated recall interviews to report student cognition, and its triggers. Journal of Virtual Worlds Research, 3(1), 1-20
  • Teresa MacKinnon, Sarah Pasfield-Neofitou, Howard Manns et Scott Grant, « A Meta-Analysis of Open Educational Communities of Practice and Sustainability in Higher Educational Policy », Alsic [En ligne], Vol. 19, n° 1 | 2016, mis en ligne le 25 juillet 2016, Consulté le 13 juillet 2018. URL : http://journals.openedition.org/alsic/2908
  • Grant, S. (2008). Immersive Multi-User Virtual Environments: A New Platform for Foreign Language Teaching And Learning. Paper presented at the 17th Biennial Conference of the Asian Studies Association of Australia, Melbourne.
  • Lan, Y.-J., Chen, N.-S., Li, P., & Grant, S. (2015). Embodied cognition and language learning in virtual environments. Educational Technology Research and Development, 1-6.
  • Gregory, S., Gregory, B., Hillier, M., Jacka, L., Schutt, S., Ellis, D., ... McCarthy, A. (2012). Sustaining the future through virtual worlds. In M. H. M. Brown, & T. S. T. Stewart (Eds.), Future Challenges, Sustainable Futures (pp. 361-368). Wellington, New Zealand: Massey University and ascilite.
  • Grant, S., & Huang, H. (2012). 13. Learning a Second Language in Second Life. In T. Islam, O. Lee, J. Peterson & M. Piscioneri (Eds.), Effectively Implementing Information Communication Technology in Higher Education in the Asia-Pacific Region. Hauppauge, NY: Nova Science Publishers, Inc
  • Pasfield-Neofitou, S., Huang, H., & Grant, S. (2015). Lost in second life: virtual embodiment and language learning via multimodal communication. Educational Technology Research and Development, 1-18.
  • Henderson, L., Grant, S., Henderson, M., & Huang, H. (2010). University Students' Cognitive Skills and Strategies While Learning in Second Life. Paper presented at the ACEC2010: Digital Diversity, Melbourne.
  • Gregory, S., Jacka, L., Hillier, M., & Grant, S. (2015). Using virtual worlds in rural and regional educational institutions. Australian & International Journal of Rural Education, 25(2), 73-90.
  • Jeffery, A., Grant, S., & M. Gregory, H. (2011). Multi-User Virtual Environments for International Classroom Collaboration: Practical Approaches for Teaching and Learning in Second Life (Vol. 3).

Scott Grant's public data