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Konstantinos Chorianopoulos

Scholar (Software engineering not elsewhere classified)

Greece

Konstantinos Chorianopoulos is a maker, scholar, and mentor. He holds a Diploma in Engineering (Electronics and Computer Engineering) an MSc in Social Science (Marketing and Communication), and a Ph.D. in Design (Interaction Design). He has also been a post-doctoral Marie Curie Fellow for five years. He has been affiliated with engineering, business, and applied arts university departments and he has collaborated with more than fifty researchers from academia and industry. He is the main author of more than fifty peer-reviewed research articles and he has been lecturing internationally (universities, conferences, tutorials, seminars, invited lectures) on several aspects (design, engineering, science, art) of informatics. He has served on the steering committee of the European Interactive TV organization and on the editorial boards of the following journals: Computers in Entertainment (ACM), Entertainment Computing (Elsevier).

Publications

  • Using Facebook out of habit ISSN: 0144-929X
  • "This game is girly!" Perceived enjoyment and student acceptance of edutainment DOI: 10.1007/978-3-642-33466-5_10
  • Creative and open software engineering practices and tools in maker community projects DOI: 10.1145/2305484.2305545
  • Crowdsourcing user interactions with the video player DOI: 10.1145/2382636.2382642
  • Crowdsourcing user interactions within web video through pulse modeling DOI: 10.1145/2390803.2390812
  • Efficient video indexing on the web: A system that crowdsources user interactions with a video player DOI: 10.1007/978-3-642-35145-7_16
  • Evaluation of user engagement and message comprehension in a pervasive software installation DOI: 10.1109/GAS.2012.6225923
  • Math is not only for science geeks: Design and assessment of a storytelling serious video game DOI: 10.1109/ICALT.2012.16
  • Tool support for developing scalable multiuser applications on multi-touch screens DOI: 10.1145/2396636.2396703
  • Understanding children's behavior in an asynchronous video-mediated communication environment DOI: 10.1007/s00779-012-0525-2
  • VideoSkip: event detection in social web videos with an implicit user heuristic DOI: 10.1007/s11042-012-1016-1
  • Children's interactions in an asynchronous video mediated communication environment DOI: 10.1007/978-3-642-23774-4_18
  • Evaluation of tip-activated and push-button infrared pens for interactive whiteboards DOI: 10.1109/PCI.2011.8
  • Introduction to user experience design for TV Apps DOI: 10.1016/j.entcom.2011.03.009
  • Multi-user chorded toolkit for multi-touch screens DOI: 10.1145/1996461.1996513
  • SocialSkip: Pragmatic understanding within web video DOI: 10.1145/2000119.2000124
  • User experience quality in multi-touch tasks DOI: 10.1145/1996461.1996536
  • Delegating the visual interface between a tablet and a TV DOI: 10.1145/1842993.1843096
  • Icons in mobile phones: Comprehensibility differences between older and younger users DOI: 10.1075/idj.18.1.03cho
  • In the face (book) of the daily routine DOI: 10.1145/1930488.1930521
  • Introduction to the special issue on multimedia intelligent services and technologies DOI: 10.1007/s00530-010-0198-5
  • Unaided iconrecognition in mobile phones: A comparative study with young users DOI: 10.2752/146069210X12766130824939
  • Avatars' appearance and social behavior in online virtual worlds DOI: 10.1109/PCI.2009.9
  • A cultural probes study on video sharing and social communication on the Internet DOI: 10.1145/1413634.1413664
  • Interaction design in television voting: A usability study on music TV and input devices DOI: 10.1007/978-3-540-69478-6_36
  • Interactivity and user participation in the television lifecycle: Creating, sharing, and controlling content DOI: 10.1145/1453805.1453830
  • Introduction to social TV: Enhancing the shared experience with interactive TV DOI: 10.1080/10447310701821574
  • Multimedia systems, languages, and infrastructures for interactive television DOI: 10.1007/s00530-008-0115-3
  • Personalized and mobile digital TV applications DOI: 10.1007/s11042-006-0081-8
  • Social television and user interaction DOI: 10.1145/1350843.1350847
  • The evolution of TV systems, content, and users toward interactivity DOI: 10.1561/1100000008
  • User interface design principles for interactive television applications DOI: 10.1080/10447310802205750
  • Ambient and social TV: A conceptual design that connects everyday life in a sporadic community DOI: 10.1049/cp:20070430
  • City of collision: an interactive video installation to inform and engage DOI: 10.1049/cp:20070415
  • Content-enriched communication - supporting the social uses of TV
  • Coping with TiVo: Opportunities of the networked digital video recorder DOI: 10.1016/j.tele.2005.12.003
  • Interactive TV design that blends seamlessly with everyday life
  • Learn and play with interactive TV DOI: 10.1145/1279540.1279544
  • Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics: Preface
  • Shared encounters DOI: 10.1145/1240866.1241101
  • Interactive digital television and multimedia systems DOI: 10.1145/1180639.1180642
  • Cross media digital rights management for online stores DOI: 10.1109/AXMEDIS.2005.16
  • User interface development for interactive television: Extending a commercial DTV platform to the virtual channel API DOI: 10.1016/j.cag.2003.12.004
  • A metaphor for personalized television programming
  • Intelligent user interfaces in the living room: Usability design for personalized television applications
  • The digital set-top box as a virtual channel provider DOI: 10.1145/765891.765919

Konstantinos Chorianopoulos's public data