figshare
Browse

Understanding Attitudes to Extremism in Gaming Communities

Download (61.08 kB)
Version 5 2024-05-30, 08:19
Version 4 2024-02-12, 10:31
report
posted on 2024-05-30, 08:19 authored by Sam Andrews, Joshua SkoczylisJoshua Skoczylis

In our previous GNET Insight we looked at how quantitative measures can help us understand the prevalence of extreme language in videogaming forums, using a dataset of Reddit.com posts from videogaming subreddits. Contrary to current speculation, we found that extreme language is not something which haunts mainstream gaming spaces. However, some gaming spaces did contain a high count of extreme language. These spaces were unique compared to other gaming spaces. The subreddit /r/KotakuInAction, for instance, contains a high amount of extreme language and is uniquely extreme when compared to the more mainstream subreddit /r/VideoGames and the subreddit for the videogame Hearts of Iron IV, /r/HOI4

History

School affiliated with

  • School of Social and Political Sciences (Research Outputs)

Publication Title

The Global Network on Extremism and Technology (GNET)

Publisher

GNET

Date Submitted

2023-01-18

Date Accepted

2022-02-01

Date of First Publication

2022-02-01

Date of Final Publication

2022-02-01

Date Document First Uploaded

2023-01-05

ePrints ID

52984

Usage metrics

    University of Lincoln (Research Outputs)

    Exports

    RefWorks
    BibTeX
    Ref. manager
    Endnote
    DataCite
    NLM
    DC