Machine Vision: Creative Works, Sentiments and Genres
datasetposted on 16.08.2019 by Jill Walker Rettberg, Ragnhild Solberg, Linn Heidi Stokkedal
Datasets usually provide raw data for analysis. This raw data often comes in spreadsheet form, but can be any collection of data, on which analysis can be performed.
The Gephi file for a dataset listing creative works (artworks, video games, novels, movies, etc) that use or represent machine vision, connected to the sentiment or general attitude shown towards machine vision in the work. This is an incomplete, in-progress data set, exported from the database we are building as part of the project in August 2019. Works that were not tagged art, game or narrative were not included.
Be aware that this is incomplete and tentative data from an early stage of the research.
The live data from the database is available here: https://machine-vision.no/works---genre-situation
Machine Vision in Everyday Life: Playful Interactions with Visual Technologies in Digital Art, Games, Narratives and Social Media
European Research CouncilFind out more...