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Five Minute Dungeon Timer Data

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Version 14 2019-11-07, 19:51
Version 13 2019-09-26, 15:49
Version 12 2019-09-25, 12:43
Version 11 2019-09-19, 16:45
Version 10 2019-09-18, 13:25
Version 9 2019-09-12, 16:01
Version 8 2019-09-11, 14:05
Version 7 2019-09-05, 17:05
Version 6 2019-09-04, 13:56
Version 5 2019-09-04, 13:55
Version 4 2019-09-04, 13:53
Version 3 2019-09-04, 13:52
Version 2 2019-09-04, 13:51
Version 1 2019-09-04, 13:49
dataset
posted on 2019-11-07, 19:51 authored by cj lortiecj lortie
Data from playing Five Minute Dungeon in two classes at YorkU.

Metadata
Rep is the replicate of playing the game.
Date is calendar date.
Boss is the monster to defeat.
Outcome is won or lost defined as whether completed and beat the boss in less than 5 minutes using the timer app associated with the game.
Time is in seconds and is the moment a given team called out that they beat that particular boss.
Joy is how much fun it was to play based on that instance. These measure is a Likert Scale from 1 to 5 with 1 being not fun at all and 5 being awesome.


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