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Videogame Music: chiptunes byte back?

Version 5 2024-03-13, 09:15
Version 4 2024-02-12, 10:41
chapter
posted on 2024-03-13, 09:15 authored by Grethe Mitchell, Andy Clarke

This chapter explores the sonic subcultures of videogame art and videogame-related fan art. It looks at the work of videogame musicians - not those producing the music for commercial games - but artists and hobbyists who produce musci by hacking and reprogramming videogame hardware, or by sampling in-game sound effects and music for use in their own compositions. It discusses the motivations and methodologies behind some of this work. It explores

History

School affiliated with

  • Lincoln School of Creative Arts (Research Outputs)

Publication Title

Situated Play: DiGRA 2007 Conference Proceedings

Pages/Article Number

393-399

Publisher

Interfaculty Initiative in Information Studies, University of Tokyo.

ISBN

0

Date Submitted

2013-03-10

Date Accepted

2007-12-25

Date of First Publication

2007-12-25

Date of Final Publication

2007-12-25

Date Document First Uploaded

2013-03-13

ePrints ID

7985