Investigation of GPU-based immersed boundary method solvers with direct forcing

2016-05-11T05:02:16Z (GMT) by Christopher Minar Kyle Niemeyer
<div> <div> <div> <p>Many engineering applications require fast, accurate solutions of fluid flow around freely moving bodies. The high performance and massive parallelism of GPUs offers a promising alternative to traditional solver acceleration via multicore CPUs. However, fully harnessing GPU parallelism requires specialized algorithms and computing strategies. This work modifies a direct-forcing IBM to model fluid-structure interaction and investigates its behavior on GPUs.</p> </div> </div> </div>