Emulating Horizons (2008) by Geert Mul: The challenges of intensive graphics rendering for preservation

2018-08-21T08:50:08Z (GMT) by C. Röck
<div>Presented at AIC 2018</div><div><br></div><div>Graphics in software-based art demand high computing power, and rely on a specific, often proprietary graphics pipeline. Thus,</div>what is the most sustainable preservation strategy for such a<br>graphics intensive work? What are the preconditions?