10.6084/m9.figshare.1394986.v1
Alberto Hernández-Sande
Alberto
Hernández-Sande
José Andrés Lorca
José
Andrés Lorca
OpenSesame: An example of stimulus presentation in Virtual Reality headsets (Oculus Rift DK1)
figshare
2015
OpenSesame
Virtual Reality
Oculus Rift
tutorial
psychology
Applied Psychology
Computer Software
Behavioral Neuroscience
2015-04-28 12:09:25
Journal contribution
https://figshare.com/articles/journal_contribution/OpenSesame_An_example_of_stimulus_presentation_in_Virtual_Reality_headsets_Oculus_Rift_DK1_/1394986
<p>Download the full example here: http://dx.doi.org/10.6084/m9.figshare.1394985</p>
<p> </p>
<p>A Virtual Reality headset can help to improve focus in the stimulus by participants with normal vision, plus additional possibilities with 3D and depth perception. We hope that the initial setup for working with OpenSesame (2.9.5) and VR technology would be faster and easier with this brief guide.<br>We will work with the first Oculus Rift Development Kit. It has a screen with 1280x800 px. Newer versions has a higher quality screen, so the resolution changes and you must change this value in consequence, but the logic and the basis stay the same.</p>