Travellersim Agent Based Model

Enlarge to see the rest of the document

Share this:
Cite this:
Travellersim Agent Based Model. Shawn Graham, James Steiner. figshare.
http://dx.doi.org/10.6084/m9.figshare.91976
Retrieved 14:35, May 19, 2013 (GMT)

Description

This is the Netlogo4.1 code for the Travellersim model. An online implementation of the model may be found here. This version contains optimizations & cleaned up code produced by Andrew Bevan, to whom I am grateful.

The model is a re-implementation of the Rihll & Wilson gravity settlement model:

Rihll, T. and Wilson, A., Modelling settlement structures in ancient greece:
new approaches to the polis, in City and country in the ancient world, eds.
Rich, J. and Wallace-Hadrill, A., chapter 3 (1991).

Our model & our interpretation of the results was published in

2008 (with J. Steiner)  “Travellersim: Growing Settlement Structures and Territories with Agent-Based Modelling” in Jeffrey T. Clark and Emily M. Hagemeister (eds) Digital Discovery: Exploring New Frontiers in Human Heritage. CAA 2006. Computer Applications and Quantitative Methods in Archaeology. Proceedings of the 34th Conference, Fargo, United States, April 2006. Budapest: Archaeolingua. [PDF]

Links

Comments (0)

You must be logged in to post comments.

571
views

9
shares

Published on 30 Apr 2012 - 14:25 (GMT)

Filesize is 41.05 KB

Categories

Authors

Tags

Export

Cite "Filename"

Place your mouse over the citation text to select it

Claim article

You claim request was sent. I will be handled in the next 24 hours.

Close window

Feedback

We appreciate all your comments, questions, suggestions or gratitude.

Login

The username or password entered are wrong.

Reset password

Your password will be sent to your registered e-mail address.

Create account